
I was hurtling through the air with my Super Shotgun’s meat hook, obliterating some unknowing minor demon into little red bits before they could see me coming.ĭespite having had a great time playing Doom Eternal on its normal difficulty setting, dropping it down to easy allows you to truly appreciate the fluidity of the action more so than on any other difficulty. I was ripping the head off one demon, shoving the eye of another into its own mouth, setting another group on fire, before firing a grenade at their feet, causing armor pieces to rain down from the sky like some weird, twisted confetti. From that point on, I could take almost any 30-second snippet of gameplay and it looked like it belonged in some badass sizzle reel trailer.

It was as if the shackles had been broken on Doomguy and consequently Doom Eternal’s gameplay. It was only during Doom Eternal’s last few levels, however, where that enjoyment began to wain again, and it was at this point that I took the decision to drop the difficulty setting. So on I trudged through the depths of Hell, defeating boss battle after boss battle. At this point, the game truly shines as you’re forced into utilizing your entire arsenal of weapons and abilities to keep topping up your health and ammo, while simultaneously keeping the demon hordes at bay. I actually think Eternal doesn’t truly shine until you open up more of Doomguy’s arsenal of weapons. I’d started off on Doom Eternal’s ‘Hurt Me Plenty’ mode which is its funny name for ‘Normal.’ This wasn’t anything to do with the difficulty setting I was on.


Lo and behold, I enjoyed it a heck of a lot more. That turned out to be this past weekend, with lockdown’s limitations now really beginning to set in. I put the game down, relegating it to my never-ending backlog to be played when I had more energy for its insatiable appetite for demon guts and exceptional hand-eye coordination. Despite my best efforts to gel with the game, however, it just couldn’t.
